FANATIC GAMES Blog


Game graphic artists since 2000

News

Gaming Industry in October: God of War, Silent Hill, or Gotham Knights

October was a busy month for Fanatic Games. We have resumed intensive cooperation with one of our long-term partners. We are working on one of the most famous cartoon tv shows being remade for a videogame. In addition, we maintain our long-term collaborations that have been ongoing throughout 2022 and will continue into 2023. We are currently preparing for an exciting new collaboration that will involve creation of 3D weapons from Roman times. We are also discussing several new collaborations that will be launched during the first half of 2023. If there is anything we can do for you, please, do not hesitate to contact us.

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Writing a Project Brief for a Game Art Outsourcing Company

A project brief is the very first step in your planning. It outlines the concept of your project, its objectives, or budget. But what exactly should a project brief for a game art outsourcing studio look like and what information should it contain? Such questions and more will be answered in the following paragraphs!

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Gaming Industry in September: Death Stranding 2, Dead Space, or The Witcher 3

September was in the name of new cooperations, as this part of the year is always very productive. We’ve launched three new collaborations, two of which are about highly realistic props and vehicles, and the third is about stylized props for stylized mobile game. In addition, we continue our long-term cooperation. We are currently in the process of starting negotiations for a new year collaboration, so if you think you might need some help with outsourcing your art, please contact us and we will be happy to discuss it with you.

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Best Tools for a 3D Artist

Creating 3D and 2D art is a big part of the game development process. People responsible for that are called 3D Artists and their job is to create characters, vehicle, or environments from scratch. To do so, they use a wide variety of applications. Down below, you can read about some of them which our team of artists use.

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Gaming Industry in August: Mafia, A Plague Tale, or PS VR2

The month of August was in many ways our strongest month, even though summer is considered one of the weakest periods, we did our best and exceeded our results. After a year, we finished one of our long-term projects and started working on two new ones. In the last quarter, we would like to maintain a similar pace as was set during this year. We are currently working on 8 projects and are always looking for new opportunities, so please do not hesitate to contact us anytime.

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Covid Impact on Gaming & the Growth of Outsourcing Demand

Covid-19 pandemic has started at the end of 2019. Since then, it has influenced every single sector in the world, including the videogaming industry. This article looks into the ways covid has influenced gaming during the last three years and also into one of the secondary effects of the pandemic – the increase of outsourcing demand.

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July in Gaming: A Plague Tale, The Last of Us, or God of War

The summer season is running, but instead of the „silly season“ we continue at Fanatic Games in full swing. We have a large part of the team allocated to long-term projects. The other part of the team is currently working on three projects, while the biggest news of this month was the start of cooperation in processing of 3D clothing models from one of the important historical periods. We are currently planning to start several new collaborations and we are preparing ourselves for last periods of the year.

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Who and Why Outsources Game Graphics

Outsourcing game graphics is becoming more and more common these days simply because it brings many benefits to the table. But before we get into explaining why outsourcing makes a ton of sense, let us first take a look at who actually uses this service.

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June in Gaming: Dragon’s Dogma, Starfield, or Skate

June was a very productive month for Fanatic Games. We continue our long-term partnerships, and, in the meantime, we have re-established cooperation with 2 of our previous clients. We started working on two mobile titles focusing on LP models of characters and buildings. Currently we are working on 8 projects, and we are preparing for next ones. If you are interested in working with us then please reach out to me to discuss more details, we are getting close to 100% capacity.

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Benefits of Outsourcing Game Graphics

Game development is a lengthy process that can take several years or more, so releasing a part of your burden by outsourcing game graphics is a great way to shorten the process, save money, and put more focus on other parts of game development. In this article, we will check out the benefits of outsourcing game graphics.

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