Gaming Industry in December: AC Valhalla DLC, New DualSense Controllers, and F2P PUBG

December was held in the spirit of preparations for new year 2022. At the same time, we were continuing our newly acquired long-term cooperation with one of our newest client. During December, we successfully set the conditions for 3 new collaborations which will start in January 2022. Other than that, we took some time off for our Christmas holidays to prepare for a new amazing year.

(Pokračování textu…)

Hiring the perfect game art studio for you

We at Fanatic Games proud ourselves on our experience and expertise. We make sure that the work we do for our clients always meets or exceeds their expectation. But this begs a question – how do you select the game studio for you? How do you know that the studio you’re looking at will be up to snuff? And why might Fanatic Games be the ideal studio for your use-case?

(Pokračování textu…)

Check out What Happened in the Gaming Industry in November!

November was a month of establishing new long-term partnerships. After completing several test assignments, we switched to long-term cooperation with 3 new clients. We are very grateful for them and we firmly believe that together we will achieve great goals. With the end of the year approaching, we are already preparing cooperation for mid-January and early February. At Fanatic Games, we are slowly preparing for new adventures that will come in 2022.

(Pokračování textu…)

How to Successfully Cooperate with a Game Art Studio

Collaboration is a vital part of every workflow, be it working within a team or simply delivering a finished project to the clients. However, when cooperating with an external supplier, the importance of effective collaboration is even more difficult, important, and tricky. To make sure that you and your chosen game art studio meet all the deadlines and requirements, we put together a small guide on how to successfully collaborate with an external game art studio so that your players can enjoy your game to the fullest as soon as possible!

(Pokračování textu…)

October in Gaming Industry: Alan Wake, GTA III Remastered Trilogy, or Delay of Anticipated Games

From the perspective of Fanatic Games, October was a month during which we successfully completed the largest number of collaborations as of yet. We have started the test phase with several important studios, and we are currently thinking about our next steps. At the same time, we are actively negotiating the launch of several vehicle projects. At Fanatic Games, we plan a very active and successful end of the year.

(Pokračování textu…)

How to Successfully Launch a Project with an Outsourcing Graphics Studio

.

Looking for the correct outsourcing graphics studio might not be as easy as you think, and it might get significantly complicated if you are unsure about what you are looking for. This article provides an overview of the basic stages you should not skip before you begin searching for the ideal one.




(Pokračování textu…)

Wonder What Happened in the Gaming Industry in September? Check it out here!

September was yet another very successful month for Fanatic Games. Currently, we are finishing a big project for which we made 3D vehicle models. Other than that, we started negotiations with two new significant clients, for whom we started to work on test assignments. To sum up September, it was a month of new opportunities as we approach the finalization of some of our long-term collaborations and start new ones.

(Pokračování textu…)

Ethical and Security Concerns of Outsourcing Game Development

.

Nowadays, it is becoming increasingly common for companies to source game development experts that could help in developing their games. However, it is not such an easy task because there are several ethical concerns that make this challenging. With Fanatic Games, though, these challenges will not seem so tough.




(Pokračování textu…)

Check Out What Happened in the Gaming Industry in August!

August was a month in which we started several new negotiations. In Fanatic Games, we are already planning new cooperations with clients for the last quarter of the year and the beginning of 2022. Other than that, we are continuing our long-term cooperation with our partners.

(Pokračování textu…)

Psychological Aspects of Designing a Videogame – Part 2

In the first part of this miniseries, we talked about Motivation and Types of Players, two very significant aspects of psychological perspective of game design. In the very likely case that you missed it, you can catch up here!

This second part will dive deep into the game mechanics which are designed to appeal to various psychological aspects which may appeal to various players. There are quite a few of them so get ready!

(Pokračování textu…)